By Douglas Niles

This boxed crusade set contains: * A trip to the genuine international, a 96-page player's e-book; * Maztica Alive!, a 64-page DM's publication; * Gods and Battles, a 32-page publication containing BATTLESYSTEM principles information for the Golden Legion and numerous Maztican armies, and profiles of the Maztican pantheon; * 4 poster-size maps displaying the real global and Cordell's voyage from the Sword Coast to Maztica's seashores, as chronicled in Ironhelm.

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Extra resources for Maztica Campaign Set (Advanced Dungeons and Dragons, 2nd Edition)

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Modern Nexal The lineage of Nexal’s counsellor branches at this point, for the nobles of the city selected for their next ruler one who was descended only by a distant cousin from the line of Ipana; yet he was the nephew of the general Coyo. He was Izco, and he ascended to the throne almost exactly one hundred years before the coming of the Golden Legion. Izco was tenth in the line of Nexalan Counselors. His reign, and that of his son Izco II, blend into a period of great cultural and artistic growth among the Nexalans.

The battle began to go badly for the legion, but Takamal had not reckoned with the wizard, Darien. The sharp-minded elfwoman observed the commanding role of the war chief, high on the ridge, and it was a simple matter for her to teleport to his side and slay him with explosive magic. With the death of their leader, the Kultakans lost heart, and once again Cordell and his legion marched triumphantly into a conquered city. The Kultakans did not have the gold treasures of the Payit, but they offered something even more valuable: a well-trained, highly motivated army that had long nursed a grudge against the Nexala.

Consequently, the player’s book is limited to a general overview of each locale. As to cultural origins, these include some specific attribute modifiers, to reflect the strengths and weaknesses of a particular tribal stock. While these distinctions among humans would not generally result in modifiers between the folk in, say, Calimshan and Moonshae, the differences are more extreme in Maztica. ) places a slightly higher value on the actual physical capabilities of the human body itself. Character “kits”—subclasses of standard character classes—are available for four uniquely Maztican characters: Jaguar and Eagle Knights, Plumaweavers, and Hishnashapers.

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